Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Detect unit unplaceable?
Detect unit unplaceable?
Nov 16 2019, 4:12 pm
By: GGmano  

Nov 16 2019, 4:12 pm GGmano Post #1

Mr.Pete-Tong

Is there a way to detect if a unit is unplaceable without the use EUDs?



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

you could be the rat??

The maps I made are tweaked into perfection and maximum strategy added

Nov 16 2019, 6:49 pm Ultraviolet Post #2

We do a little trolling

You can create the unit in a location that you know is placeable, then move it to the questionable location. Then you could confirm existence/lack of of the unit in the questionable place-ability location and act from there. This has the added benefit of avoiding the ugly unit unplaceable error.



My Projects:

Impossible Ultraviolet | Impossible UV 2 | Impossible UV 3
Mercenaries 2020 | Mercenaries III
Squad Defense

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

______________________________________________

Join me in Torn City

Nov 16 2019, 9:14 pm GGmano Post #3

Mr.Pete-Tong

Quote from Ultraviolet
You can create the unit in a location that you know is placeable, then move it to the questionable location. Then you could confirm existence/lack of of the unit in the questionable place-ability location and act from there. This has the added benefit of avoiding the ugly unit unplaceable error.

Yea been that with almost All the create units triggers i have guess i lack something since i saw the unplaceable bug once ill go through the create triggers again for the unit beeing unplaceable i just have so many triggers



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

you could be the rat??

The maps I made are tweaked into perfection and maximum strategy added

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[01:15 am]
Symmetry -- There are so many people here I'm surprised we're still online :hurr:
[09:47 pm]
Symmetry -- :wob::wob:
[09:14 pm]
Apos -- I like to :wob:-it :wob:-it.
[2026-8-22. : 11:25 pm]
Zakerozi -- HI
[2026-8-22. : 10:29 pm]
Symmetry -- handledeez nuts
[2026-8-22. : 7:42 pm]
Excalibur -- Its handled.
[2026-8-22. : 6:50 pm]
Praetor -- yo nude or another mod, anyone around rn?
[2026-8-22. : 7:30 am]
NudeRaider -- ultraviolet
[2026-8-22. : 4:42 am]
LoveLess -- ultragod
[2026-8-22. : 4:07 am]
Symmetry -- I'm trying to figure out an end goal for my map. So far the best I've got is "destroy the AI data centers to summon god then kill god"
Please log in to shout.


Members Online: MobMob