Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Need a little help with translations in SCR
Need a little help with translations in SCR
Oct 19 2019, 5:13 pm
By: C(a)HeK  

Oct 19 2019, 5:13 pm C(a)HeK Post #1



I try explain, but if you will not understand then I try again.
I has a problem with SCR. I can make rus translation for any campaigns, but with problem.
~~~~~
Look at 1 and 2 screenshots.
That text from Retribution 1 mission when Kizrath flew to temple.
"This is only a conduit to the main ruins that lie on the other side of the river.
However, I am sensing Psionic resonations from the Xel'Naga artifacts at that site. Take me to the ruins and I will see to the humans myself."
SCR don't show some part speech: "...will see to the..."
~~~~~
Look at 3 screenshot. That text from Ashen's Quest 5 mission.
NARRATOR
Action! Drama! Soundtrack! The sequel to Gas is
finally not here yet but it will be, and old
questions will be answered while new ones arrive.
Who is Jim's secret lover? What is Charlie's
secret? Who is the mysterious archon, Doug/Vinny?
Some of these questions might be answered, and
an old enemy is back....
Here Russian text has problem too. 3 strings moved in one.
~~~~~
I can fix text anytime, but it's don't matter. Just I want to know reason that problems, you can answering?



Hello everyone, friends. You can call me Alexander. :)
Additional Story Series creator
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[07:00 pm]
Symmetry -- poo poo papa
[02:46 pm]
lil-Inferno -- pee pee child
[2026-6-27. : 6:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
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