Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Will we get EUDs with extended unit limits ever?
Will we get EUDs with extended unit limits ever?
Mar 7 2019, 10:32 pm
By: sethmachine  

Mar 7 2019, 10:32 pm sethmachine Post #1



Hi,

Currently mappers have to choose to enable EUDs at the cost of reaching CCMU sooner.

Will Starcraft ever be updated so this doesn't have to be a choice, e.g. no unit limit (aside from RAM) and EUD triggers?

Also, why is there a unit limit at all--memory is pretty cheap these days (standard PCs ship with 8GB+)



None.

Mar 7 2019, 11:07 pm Lanthanide Post #2



Quote from sethmachine
Will Starcraft ever be updated so this doesn't have to be a choice, e.g. no unit limit (aside from RAM) and EUD triggers?
Probaby not.

Quote from sethmachine
Also, why is there a unit limit at all--memory is pretty cheap these days (standard PCs ship with 8GB+)
It has nothing to do with hardware resources.

It's so all existing EUD maps made in 1.16.1 will continue to work.

They could easily make a new version of the map specification that allowed for 4x the standard unit limit alongside EUDs so that newly created maps could have extended limits and EUDs, while old maps remain with their current limitations. This would require less work than the EUD emulator did in the first place.

But it doesn't seem Blizzard has any particular interest in doing this.



None.

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[02:13 pm]
Vrael -- pee poo sibling
[2026-6-28. : 7:00 pm]
Symmetry -- poo poo papa
[2026-6-28. : 2:46 pm]
lil-Inferno -- pee pee child
[2026-6-27. : 6:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
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