Staredit Network > Forums > SC2 General Discussion > Topic: Crushing with Terran buildings?
Crushing with Terran buildings?
Aug 6 2018, 3:17 pm
By: UndeadStar  

Aug 6 2018, 3:17 pm UndeadStar Post #1



Hi,

I just finished some tests on the behavior of landing with Terran buildings in Starcraft 1 Brood War.
Here are the results:
-If the building need to move to reach the landing point, and an unit get in landing zone before, you will get an audio message "landing sequence interrupted" (but no text), and the landing won't be done.
-If the building is already at right position, start landing, and you quickly slip an unit under, the building will land, and the unit will start moving to get away (like a SCV that just finished building something)
-If the building is already at right position, start landing, and you quickly slip a tank that will go in siege mode, a zerg that will burrow, or a spider mine deployed by a vulture, then that unit will get destroyed.
-If the building is already at right position, start landing, you quickly slip an unit under, then use Lockdown, Stasis Field or Maelstrom, the unit will ignore the special status and move to get away after the landing (could be considered a bug I guess)

Now based on the section, you may have guessed my question, but how does it work in Starcraft 2?
The most boring, but possible answer, would be that now the landing sequence can be interrupted and reversed at any point and this is what always happen, but even if it's that, I still want to know.




Jan 13 2020, 6:04 pm UndeadStar Post #2



So, I have tried to answer my own questions regarding behavior in SC2:
Code
-Case 1 (unit moveable go at landing position after building start to move):
        The unit under will move out of the way (like units do when attempting to place a building in general)
-Case 2 (unit moveable go under building landing just before it land):
        The unit under will move out of the way (like units do when attempting to place a building in general)
-Case 3 (unit slip under building landing, then become unmoveable thanks to burrowing (only had the window mine, could have tested tank too, but probably the same):
        The building will give an error message and not try to land.It is reactive no matter how you try to replay the scenario.
-Case 4 (unit slip under building landing, then become unmoveable due to spell):
        Those Terran idiots don't have any proper spell for that anymore, could not test.


Post has been edited 1 time(s), last time on Jan 13 2020, 6:05 pm by UndeadStar. Reason: To make those "tab" visible in text presentation




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[12:32 pm]
Oh_Man -- yea APM vs eAPM
[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[02:18 am]
Oh_Man -- Close enuf
[2026-9-21. : 4:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[2026-9-21. : 4:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[2026-9-21. : 3:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[2026-9-21. : 2:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
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