Staredit Network > Forums > General StarCraft > Topic: SCBW Crash on launch: Bad game data that must be repaired
SCBW Crash on launch: Bad game data that must be repaired
Aug 12 2017, 9:36 pm
By: perlitzer  

Aug 12 2017, 9:36 pm perlitzer Post #1



Blah blah, right or wrong place for this topic, blah.

anyone else having the problem of a fresh install of SCBW crashing on launch, despite trying to repair it multiple times? Encountered bad game data that must be repaired, etc.

I redownloaded the public test and it works fine, but then of course I can't connect to battlenet nor can I patch it to the most recent ver.

Please help!



None.

Aug 12 2017, 10:44 pm Zoan Post #2

Math + Physics + StarCraft = Zoan

Try running as administrator



\:rip\:ooooo\:wob\:ooooo \:angel\: ooooo\:wob\:ooooo\:rip\:

Aug 13 2017, 1:36 am perlitzer Post #3



Thanks for the response

Unfortunately, I wouldn't be posting if I hadn't already ruled out the obvious solution, haha.

Do you have any idea of any files outside the SC directory that might be screwing the install so I can delete them?

(Edit: attached the crash log)

Attachments:
Crash.txt
Hits: 8 Size: 22.32kb

Post has been edited 1 time(s), last time on Aug 13 2017, 1:56 am by perlitzer.



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[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[08:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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