Staredit Network > Forums > SC2 Assistance > Topic: Migrate from Ability Behaviors to Ability Effect Instants
Migrate from Ability Behaviors to Ability Effect Instants
Jun 1 2017, 1:34 am
By: rockz  

Jun 1 2017, 1:34 am rockz Post #1

ᴄʜᴇᴇsᴇ ɪᴛ!

Night of the Dead abilities were implemented as behaviors instead of instant effects apparently. Ability behaviors are used when you want to make a button for an ability disappear, which also means you have no way of seeing the cooldown.

When I added autocast, I tested fine with focus fire (effect instant) and forgot that ability behaviors with disappearing icons prevent you from ever turning off said autocast until you run out of energy and the icon comes back.

I'm terribly confused by the whole ability-behavior-effect situation, and it doesn't help that I can't quickly convert as far as I know. Do I need to recreate every ability to convert so they have proper buttons that don't disappear?



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Jun 2 2017, 6:59 am TF- Post #2

🤙🏾

I don't really understand the situation or I might be able to help, I know what behaviors etc are I just don't get what's going on here. Are "Has Behavior" validators used to hide buttons in the command card?



🤙🏾

Jun 3 2017, 10:34 pm rockz Post #3

ᴄʜᴇᴇsᴇ ɪᴛ!

Quote from TF-
I don't really understand the situation or I might be able to help, I know what behaviors etc are I just don't get what's going on here. Are "Has Behavior" validators used to hide buttons in the command card?

When I change the ability type from CAbilBehavior to CAbilEffectInstant, it wipes everything out and starts with a new ability. I just want to change the ability from a behavior to an effect without having to redo everything about the ability.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Jun 6 2017, 9:42 am TF- Post #4

🤙🏾

I doubt you can do anything about that wipe effect, but it might be possible to copy paste fields from the object before the wipe to the object after the wipe



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[12:32 pm]
Oh_Man -- yea APM vs eAPM
[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[02:18 am]
Oh_Man -- Close enuf
[2026-9-21. : 4:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[2026-9-21. : 4:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[2026-9-21. : 3:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[2026-9-21. : 2:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
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