Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: slowing units
slowing units
Jan 15 2008, 1:06 am
By: stickynote  

Jan 15 2008, 1:06 am stickynote Post #1



how many ways are there to make a unit move slower?



None.

Jan 15 2008, 1:58 am Falkoner Post #2



And keep it selectable? One, or you could consider it two if you want to say you could either use Air units or burrowed units.



None.

Jan 15 2008, 2:05 am stickynote Post #3



can you explain your method? also, how would you use an air unit?



None.

Jan 15 2008, 2:14 am Fwop_ Post #4



The same way you slow down units with burrowed units. I can't think of any other reasonable way other than constantly creating air or burrowed units.



None.

Jan 15 2008, 2:49 am Falkoner Post #5



With Air units, just create and remove or just move the unit over the other unit's head constantly.

And with a burrowed unit, constantly move it underneath the other unit.

EDIT:

Oh, and if you really want to, you can also create and remove powerups on the unit.

Post has been edited 1 time(s), last time on Jan 15 2008, 4:11 am by Falkoner.



None.

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