Staredit Network > Forums > SC2 General Discussion > Topic: Modifcation of Team colors is not working
Modifcation of Team colors is not working
Oct 10 2015, 7:54 pm
By: StratosTygo  

Oct 10 2015, 7:54 pm StratosTygo Post #1



(using a friends PC since I can't play SC2 on mine anymore thanks to this patch)

So i've been able to change the team colors before, IE (changing the aqua color to SC1 teal, or Blue to dark blue ETC)

it won't work or recognize the changes, am I doing something wrong (like you need to change something else) or is the patch just breaking something else?

(cross posting from Bnet)




Oct 10 2015, 9:22 pm Pr0nogo Post #2



Not too savvy with the editor and team colours. As for not being able to play on your computer, I'd recommend changing it from the 64 bit client to the 32 bit one since the 64 bit is even worse-off than the original. You can find this option in the battle.net launcher.




Oct 10 2015, 9:52 pm StratosTygo Post #3



Eh the bit switch thing doesn't work, tried that the day the patch went out :/




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[08:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
Please log in to shout.


Members Online: jy2413804