Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Detecting map max without hypers
Detecting map max without hypers
Jul 15 2015, 8:35 am
By: twilight_marine  

Jul 15 2015, 8:35 am twilight_marine Post #1



does anyone know how to detect map max without hyper triggers?



None.

Jul 15 2015, 11:22 am NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

create a unit -> test if the unit is there

Hypertriggers are a non-factor.
But you should use hypers in any map.




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