Welcome, Guest
Login
|
Register
|
Recovery
Site
Forums
Starcraft I Files
Starcraft II Files
Wiki
Staredit Network
>
Forums
>
SC1 UMS Mapmaking Assistance
> Topic: Detecting map max without hypers
Detecting map max without hypers
Jul 15 2015, 8:35 am
By:
twilight_marine
Pages:
1
Jul 15 2015, 8:35 am
twilight_marine
Post
#1
does anyone know how to detect map max without hyper triggers?
None.
Jul 15 2015, 11:22 am
NudeRaider
Post
#2
We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
create a unit -> test if the unit is there
Hypertriggers are a non-factor.
But you should use hypers in any map.
Options
Pages:
1
Back to forum
Please
log in
to reply to this topic or to report it.
Members in this topic:
None.
Global Shoutbox
[2026-4-18. : 3:57 am]
NudeRaider
--
https://staredit.net/381600/
You have 5 minutes, then you can only edit your posts.
[2026-4-17. : 4:05 pm]
NudeRaider
--
DarkenedFantasies
DarkenedFantasies shouted:
you eat lots of beans
[2026-4-17. : 11:30 am]
NudeRaider
--
I would like 3000 minerals, please
[2026-4-16. : 7:32 pm]
Zoan
--
I got $2000 bonus. I would like 2000 minerals, please
[2026-4-16. : 4:15 am]
DarkenedFantasies
--
you eat lots of beans
[2026-4-16. : 3:46 am]
IskatuMesk
--
how do i get gas
[2026-4-15. : 11:43 pm]
Moose
--
you don't
[2026-4-15. : 10:06 pm]
Zoan
--
how do i get minerals
[2026-4-14. : 11:45 pm]
ClansAreForGays
--
Anyone wanna played Skewed StarCraft?
[2026-4-14. : 12:07 am]
Vrael
--
NudeRaider
NudeRaider shouted:
Vrael ranting still is though
you're a gentleman and a scholar, thank you
Please
log in
to shout.
Members Online:
IskatuMesk
,
Moose