Staredit Network > Forums > Modding Discussion > Topic: Mod Night (insert number here)
Mod Night (insert number here)
Jan 13 2008, 2:14 am
By: Polaris  

Jan 13 2008, 2:14 am Polaris Post #1



No, I do not know what number mod night this was.

Tonights Mod Night was Galactic Unrest (demo), made by Me

RP night? We have a heretic, brothers.


The only way to get peace.


Damn flak cannons.


Cobras kicking arse.


Noo, they be killin my Cobras!


Tank march!


You'll nevah take me alive!


Thanks to all who participated.



If anything cool is ever going on Skype me up under the name "blarghle"

Jan 13 2008, 4:25 am Corbo Post #2

ALL PRAISE YOUR SUPREME LORD CORBO

Hmm Mod night 69 actually.



fuck you all

Jan 13 2008, 4:55 am EzDay281 Post #3



I couldn't come because my internet connection broekz all day. D:



None.

Jan 13 2008, 8:54 pm Polaris Post #4



Its not like you missed anything, we only played two games.



If anything cool is ever going on Skype me up under the name "blarghle"

Jan 14 2008, 12:09 am RoryFenrir Post #5



Arent all these raidmax's GRPs?

.....oh wait.... "AKA raidmax"



i would do mod night except i have satelite and its worse then dial up for starcraft :(

I hope maplantis doesnt die like sen did a while back.... cause it owns.



None.

Jan 14 2008, 1:08 am Ultraviolet Post #6

We do a little trolling

THOSE WERE MY FLAK CANNONS :D



My Projects:

Impossible Ultraviolet | Impossible UV 2 | Impossible UV 3
Mercenaries 2020 | Mercenaries III
Squad Defense

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

______________________________________________

Join me in Torn City

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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