Staredit Network > Forums > General StarCraft > Topic: What is that Program?
What is that Program?
Apr 22 2015, 9:53 pm
By: russ  

Apr 22 2015, 9:53 pm russ Post #1



Not sure what to look for but I'm sure this site would have it. I need the program that unlaps maps so they are playable.
Is that still around, I remember it being on bounding.webs.com and & angelfartos site in the past but I can't seem to find it.



None.

Apr 22 2015, 10:25 pm Dem0n Post #2

ᕕ( ᐛ )ᕗ

Do you mean it unlaps the force names and stuff? If so, couldn't you just edit the map and change the force names yourself?




Apr 22 2015, 10:51 pm NudeRaider Post #3

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

http://www.staredit.net/sc1db/file/696/




Apr 24 2015, 1:56 am russ Post #4



Yep that's it thanks... but sadlly it's broken.



None.

Apr 24 2015, 4:32 am jjf28 Post #5

Cartography Artisan

Made a program that will remove special chars from the title/forces.

I didn't know exactly what characters to remove so I just set it to remove all remotely special ones, edit the strippedAsciis.txt to change which it removes (contains integer values of characters in the ascii table).

Attachments:
SpecialCharacterStripper.zip
Hits: 0 Size: 171.8kb



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

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[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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