Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Protoss Scarabs Random Movement
Protoss Scarabs Random Movement
Nov 14 2014, 8:22 am
By: Oh_Man  

Nov 14 2014, 8:22 am Oh_Man Post #1

Find Me On Discord (Brood War UMS Community & Staredit Network)

Hey guys does anyone know a method where I can have scarabs zipping around in a confined area and detonating randomly, causing damage?
This is an aesthetic effect, but I also want the scarabs to actually cause damage.




Nov 14 2014, 1:38 pm NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Not sure if it's exactly what you're looking for but it should be a good place to start:
http://www.staredit.net/topic/5084/

Implement this method and if you need them to explode and do damage without a unit being there you could let them attacked hidden burrowed units, or possibly units that you create and remove after.




Nov 14 2014, 6:47 pm Oh_Man Post #3

Find Me On Discord (Brood War UMS Community & Staredit Network)

Can scarabs be given to different players?




Nov 15 2014, 5:32 am Lanthanide Post #4



Yes. When a scarab is moving on the battlefield, giving the reaver from which it was shot to another player also changes ownership of the associated scarab. Pretty much the same as carrier/interceptor.



None.

Aug 1 2015, 10:46 am Wormer Post #5



Thanks Nude for posting that link! Have you found a good solution?



Some.

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