Staredit Network > Forums > General StarCraft > Topic: List of Hack Programs
List of Hack Programs
Jul 4 2014, 4:06 pm
By: twilight_marine  

Jul 4 2014, 4:06 pm twilight_marine Post #1



I know this is a weird request, but can you guys pm me list of all Starcraft 1.16.1 compatible hacks?

You see I play in fish server, and I just realized that the server can block hack programs. I knew this before, but I was reminded of this yesterday I saw in lobby "XXX was removed because he was using illegal program" and thought to myself, instead of being obsessed with finding triggers that detect/drop hacks in my map, why not just report all hacks so no one can hack in the server at all.

I reported a hack program to fish server before. Few days later, if I turn on that program, it would crash me as soon as I enter starcraft lobby. So I know the server moderators do block programs.

I dont know if same kind of service exist for ICCUp servers, but I would really appreciate it if you pm me names of hack programs so that 3000-5000 people who play in Fish server daily cn benefit from hackelss games. I have found list of many hack programs myself but I feel like there must be more.

You can see that fish server has hack PROGRAM report section:
http://www.fishbattle.net/hackreport



None.

Jul 4 2014, 6:39 pm sakuckoinvius Post #2



Minus the fact that Starcraft1 is getting really old... dying and well, you know, in all life, you can't protect yourself from accurate hacks... You can only protect against outdated. It is a fight that hackers always win, no matter what. The only reason why most get kicked/banned/blocked is simply due to being outdated. I surely know not much hacks, but at this point, it's not much of a big deal anyway.

for the list, just google them... 1.16.1 BWhacks you'll find a list of over 200+ compatible hacks... The most accurate won't be public thought, so good luck finding a way to block them



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[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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