Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Restoring a Blind Unit
Restoring a Blind Unit
Jan 7 2008, 6:48 pm
By: Conspiracy  

Jan 7 2008, 6:48 pm Conspiracy Post #1



Is it possible to force a computer to restore you, after you have been blinded by a enemy medic?

Or is there some AI script that you have to use...?



None.

Jan 7 2008, 10:32 pm Kaleidx Post #2



I was kindly redirected to this page when I asked a similar question

http://web.archive.org/web/20050419104615/www.staredit.net/index.php?tutorial=175

"
- Restoration -
*Seem to only use this on locked down units and ones stuck from maelstrom
*May use it only once or not at all even but you can provoke them to use it over and over if you attack the medic with something like a ghost
*They will use it on hero units but not allies
*Using a Terran melee AI seems to encourage more use
"

But if that doesn't work, my only other suggestion would be to remove and recreate the unit.



None.

Jan 8 2008, 10:14 am NudeRaider Post #3

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

According to that text the comp doesn't restore blind units at all.

And I can't remember to have it seen in game ever.

That means you will have to remove and recreate - as kaleidix said - or restore manually.




Jan 9 2008, 2:41 pm Conspiracy Post #4



Hmmm... I see, ill look into it some more...



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
Please log in to shout.


Members Online: lil-Inferno