Staredit Network > Forums > General StarCraft > Topic: Contacting the dead.. Well, not literally.
Contacting the dead.. Well, not literally.
Mar 29 2014, 2:54 pm
By: Arkane  

Mar 29 2014, 2:54 pm Arkane Post #1

Poopies. Just Poopies.

I'm sure all of you remember that old StarCraft: Insurrection thing. It was this decent campaign back then made by Aztech New Media. It had horrible maps and cheesy voice acting too. Lousy triggers and terribly easy missions. Its the worst. But for some odd reason, I loved it. Now I want to remake it, make it into something acceptable in today's standards of SCUMS.

Hence why I'm trying to find a way to contact Aztech New Media. The thing is, the company's long dead. Here's my question: Is there a way to ask permission for this? They left no trace of their contacts AT ALL. Or should I just go ahead without asking permission since its been a long time now and all the legal stuff has expired?

I'm using BSTRhino's Ultimate Doom mod as a base. I'll just be adding some cosmetics like portraits, music, etc. However, I'd love to have my own mod but that's going to be another post.



Sort of wish that the SCBW Modding Community was still active. </3

Mar 29 2014, 3:47 pm lil-Inferno Post #2

Just here for the pie

I don't think anyone will care if you remake it. Blizzard probably doesn't want to even remember that campaign (if they did it'd be available digitally) and it's not like they've ever cracked down on Starcraft 1 maps.




Mar 29 2014, 4:02 pm Sacrieur Post #3

Still Napping

Quote from lil-Inferno
I don't think anyone will care if you remake it. Blizzard probably doesn't want to even remember that campaign (if they did it'd be available digitally) and it's not like they've ever cracked down on Starcraft 1 maps.

They might send a team out here to silence him in that case.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
Please log in to shout.


Members Online: RIVE