Staredit Network > Forums > SC2 General Discussion > Topic: Wider view for campaign?
Wider view for campaign?
Nov 16 2013, 6:35 pm
By: nrnoble  

Nov 16 2013, 6:35 pm nrnoble Post #1



When playing the story campaign, is there a mod or tweak to get a wider view when zooming out?

I'm a bit new to SC2, so I don't know what is\isn't possible. I just know that some of the cool Arcade mods have the ability to see most\all of the map by zooming out.

Thanks

Post has been edited 1 time(s), last time on Nov 16 2013, 6:49 pm by nrnoble. Reason: spelling



None.

Nov 16 2013, 6:44 pm Roy Post #2

An artist's depiction of an Extended Unit Death

No, I don't believe so. In the campaign maps, the camera is locked as it is in a standard melee game (with a few exceptions, like on the secret mission). The reason you can get a wider view on custom games is because those games have configured the camera to be able to be zoomed out further. The same goes for permanently rotating the camera.




Nov 16 2013, 7:09 pm nrnoble Post #3



Thanks for the info, that is what I thought was the case, but wanted to verify that I had not overlooked something or maybe there was a tweak of some kind.



None.

Dec 13 2023, 8:51 am Nekron Post #4



It's pretty funny that the bot necro'd this thread, because there is an actual solution for this now - you can use the zoom zoom cheat to zoom out in campaigns




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[12:32 pm]
Oh_Man -- yea APM vs eAPM
[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[02:18 am]
Oh_Man -- Close enuf
[2026-9-21. : 4:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[2026-9-21. : 4:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[2026-9-21. : 3:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[2026-9-21. : 2:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
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