Staredit Network > Forums > Modding Discussion > Topic: DatEdit bug with weapons.dat
DatEdit bug with weapons.dat
Oct 7 2013, 8:55 pm
By: pastelmind  

Oct 7 2013, 8:55 pm pastelmind Post #1



I just noticed that DatEdit coerces weapon ranges to multiples of 16.

Ex: Default range for Kaiser Blades is 25 pixels, but DatEdit changes this to 16 (displayed as 1 when editing) when saving the DAT file.

I discovered this while writing a custom compiler/decompiler for DAT files :/



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[2026-10-25. : 2:35 am]
Symmetry -- Begone!
[2026-10-24. : 11:00 pm]
Symmetry -- https://i.imgur.com/4kK6tCX.mp4 he dancin'
[2026-10-24. : 6:58 pm]
Symmetry -- :deez:
[2026-10-24. : 6:14 pm]
l)ark_ssj9kevin -- :des:
[2026-10-24. : 6:14 pm]
Symmetry -- ah, desc. I tried dsc and des
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l)ark_ssj9kevin -- manually editing URL fixes it https://staredit.net/site/members/0/minerals/desc/
[2026-10-24. : 6:12 pm]
l)ark_ssj9kevin -- ya member list sorting by descending broken for all columns tbh
[2026-10-24. : 5:52 pm]
Symmetry -- https://staredit.net/site/members/0/minerals/asc/ why does it sort by ascending and not descending :hurr: and how did that guy get -963 minerals?
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Symmetry -- TFW you go to donate to SEN but you can't anymore :(
[2026-10-24. : 5:12 pm]
Symmetry -- The LLMs are coming for our mineral stocks!
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