They have to use the "Create Unit" trigger action. If you preplace the unit or use "Create Unit With Properties," it will die when its energy runs out.
Broodlings created using Create Unit will not expire, unless they are later affected by the Modify Unit Hit Points action. Broodlings created using Create Unit With Properties will expire. There is no way to shorten or lengthen the expiration timer of a Broodling or Hallucinated unit.
WeirdoX4857 -- I can't believe this is really been around since 2003 but it does look classic and old asf still better than talking to kids on discord ranting about skibidi toilet and sexuality or whatever mental illness is going on in their heads
[04:11 pm]
WeirdoX4857 -- Nigga how you ask is it still going strong when you get a text every 3 miles per hour or something
so it can be beaten by a prepared pro, even in macro games, if only barely. the muta micro in particular seems really hard to handle for protoss ground though. In the open goons can't catch them, in the base they trip over buildings, it just instantly flies out of storms and they fly circles around archons. Mass cannons do work, but can't cover the whole map with it. Probably need mass corsair to counter and hope you can outmaneuver all the scourge.