Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: New Iccup Map Edit
New Iccup Map Edit
Feb 11 2013, 12:52 am
By: Alpha-NP-Back  

Feb 11 2013, 12:52 am Alpha-NP-Back Post #1



I kindly request a SEN mapper to edit for a few minutes a map that needs fixing that is about to be a new iccup map. It only needs it changed so that mineral patches in the 4 main bases can't be tanked by siege tanks. The map is 99.99% done already. You will be given credit on iccup when the map is added.

http://www.2shared.com/file/NIO3B5xw/_4_Reverse_Python_TR_.html

Post has been edited 1 time(s), last time on Feb 11 2013, 1:11 am by Roy. Reason: Removed off-topic details



None.

Feb 11 2013, 1:13 am Roy Post #2

An artist's depiction of an Extended Unit Death

Just making sure, but are you the original author of this work (Sarunabi[SW] it seems), or have you gotten the original author's permission to have this map edited?

What change about it do you mean (i.e., how are Siege Tanks a problem for this map)? Could you explain the problem in more detail?




Feb 11 2013, 1:17 am Alpha-NP-Back Post #3



This should be under melee map assistance. Yes I have permission to edit it. It needs to be edited for a few minutes so Sieged Siege Tanks on the high ground in the middle of map can't hit the mineral patches in the main bases.



None.

Feb 11 2013, 2:04 am Roy Post #4

An artist's depiction of an Extended Unit Death

We don't have a melee map assistance for SC1; I can move it to Melee Map Projects or General StarCraft if you'd like (send me a PM if so).

I'm not good at terrain, but for the next person to come around, I've marked all the issues regarding Siege Tanks on higher ground that I could find:

Issues





Feb 11 2013, 2:18 am Alpha-NP-Back Post #5



WOW thank you very much! Maybe it would be easier to move the patches instead of editing terrain? Don't know :(.



None.

Feb 11 2013, 3:06 am Dem0n Post #6

ᕕ( ᐛ )ᕗ

Just get rid of like 1 or 2 rows of high dirt iso squares. It's pretty simple.




Feb 11 2013, 3:55 am Alpha-NP-Back Post #7



Yes sir I imagined it was really simple, just I can't do it. Please can you do it for me?



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[02:31 am]
Symmetry -- lot of 0s in them boxes, someone better hit it big
[2026-7-05. : 1:14 am]
l)ark_ssj9kevin -- Rectal!!!
[2026-7-05. : 12:13 am]
IskatuMesk -- u guys ever look at the "Backend performance improvements" line and kinda you know 👀
[2026-7-03. : 4:25 pm]
l)ark_ssj9kevin -- oh wow it's kind of like archipeligo but solo
[2026-7-03. : 9:43 am]
Oh_Man -- makes me wonder tho, a brood war achievement project culd be quite something, following the design methodology of SC2 achieves
[2026-7-03. : 9:43 am]
Oh_Man -- intresting concept, i see starcraft N64 is on there, most of the achieves seen bare bones though
[2026-7-03. : 9:43 am]
Oh_Man -- https://retroachievements.org/ i stumbled across this website
[2026-7-02. : 9:57 pm]
IskatuMesk -- :wob:
[2026-7-02. : 10:46 am]
UndeadStar -- :wob:
[2026-7-01. : 3:34 pm]
Symmetry -- :wob:
Please log in to shout.


Members Online: Roy, l)ark_ssj9kevin