Staredit Network > Forums > General StarCraft > Topic: FalkZone Fixed
FalkZone Fixed
Jan 31 2013, 10:21 pm
By: Falkoner  

Jan 31 2013, 10:21 pm Falkoner Post #1



Well, I was feeling a bit nostalgic today and decided to check out SEN for the first time in years. I noticed that my website was completely unusable now, and figured I could fix that very easily.

The web design was disgusting, no relative links were used, all files were stored in the root folder, most of the tutorial's pictures were hosted on imageshack, and it was clearly done by a novice web designer. But hey, a quick find and replace on a folder got the whole site functional again and so I figured I'd put it on a normal host. Thanks for the great experience SEN, and I hope some newbies(if there are any) will get some use out of the website, or at the very least that it can act as a solid archive. Thanks SEN!

Enjoy:
http://FalksZone.zxq.net

Oh, and for those of you who remember it, you'll be sad to hear that I couldn't find the files for the classic red gradient skin, and my host wouldn't allow me to upload music files, so no music or old skin :( :P



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Jan 31 2013, 10:26 pm Vrael Post #2



Holy shit it's Falkoner



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Jan 31 2013, 10:38 pm Dem0n Post #3

ᕕ( ᐛ )ᕗ

Classic Red Gradient skin most definitely does not work. ;O




Jan 31 2013, 10:41 pm Roy Post #4

An artist's depiction of an Extended Unit Death

Oh hey, I remember referring people to the lapping system you hosted on your site.

And we do still get some new people wandering in here every now and again.




Feb 1 2013, 4:55 am O)FaRTy1billion[MM] Post #5

👻 👾 👽 💪

Quote from Roy
Oh hey, I remember referring people to the lapping system you hosted on your site.
While it was down I was sending people to the same thing here. :P



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
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EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Feb 1 2013, 7:40 am Falkoner Post #6



Oh, I forgot to mention, if anyone wants to find me on SC2, I'm playing regularly.

Post has been edited 3 time(s), last time on Nov 21 2016, 5:20 pm by Falkoner.



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Feb 1 2013, 5:18 pm Raygoza Post #7



Falkoner, I like your site, though some images in every terrain tutorials are missing it seems, it would be good if you could make sure someone fixes it to avoid new people make assumptions between explanatory images.



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Feb 2 2013, 5:45 am Oh_Man Post #8

Find Me On Discord (Brood War UMS Community & Staredit Network)

His site links to map unprotectors BAN HIM!!! :ban:

But seriously I love your programs especially your overlapper.
That being said how do you get it to work with colours??

Post has been edited 1 time(s), last time on Feb 2 2013, 5:56 am by Oh_Man.




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[11:10 pm]
NimoStar -- But Terran players did win the game against the bot. So it is conclusive, Terran OP ;)=
[11:09 pm]
NimoStar -- They were not "Unprepared" that was their fifth loss in a row against the bot. The other replays are also available
[10:37 pm]
NudeRaider -- Vrael
Vrael shouted: wasnt even that really, they 6000 apm just made the terran army so much more value/$ that the extra economy didnt matter
Well yes and no. The apm made him win the battle, but I'm not convinced a pro player can't account for that. He got caught with his pants down so it's not really representative of a prepared player. And the extra economy absolutely would've mattered if that push didn't almost immediately end the game.
[09:54 pm]
Symmetry -- rigged
[09:44 pm]
l)ark_ssj9kevin -- Wing 140 box 2 days in a row o_o
[06:39 pm]
Vrael -- 6000 apm near perfect focus fire is yikes
[06:38 pm]
Vrael -- paralyze was metaphorically speaking, paralyzed
[06:38 pm]
Vrael -- wasnt even that really, they 6000 apm just made the terran army so much more value/$ that the extra economy didnt matter
[01:58 pm]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man nothing too special tbh. the human player wasn't ready to combat the push that stretched almost the whole map. So this game means nothing. We'll have to see how it goes once the humans have adjusted for its unorthodox strategies.
they basically lost most of their army in one big battle and didn't have the time and production to leverage the economic advantage and come back from that blow.
[01:55 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: https://youtu.be/1vsTqNwHquE omg guys it's happening. ITS HAPPENING. EVERONY STAY CALM. STAY F:wob::wob:CKING CALM!
not sure why you are so hyped, when basically the same happened 7 years ago with AlphaStar on SC2.
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