Staredit Network > Forums > SC2 General Discussion > Topic: StarCraft 2 - DotA Rick Roll
StarCraft 2 - DotA Rick Roll
Aug 10 2012, 5:47 am
By: CrazyChaos  

Aug 10 2012, 5:47 am CrazyChaos Post #1







None.

Aug 10 2012, 11:03 am NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

This seems pretty in-sync. I wonder what Mesk has to say about that.




Aug 10 2012, 11:28 am Ahli Post #3

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Welcome to 2010.
That video is old. It was made during sc2 beta. ^^




Aug 10 2012, 2:19 pm LoveLess Post #4

Let me show you how to hump without making love.

Quote from Ahli
Welcome to 2010.
That video is old. It was made during sc2 beta. ^^
And it was the funniest thing to have been ever created on SC2. It felt pretty legit with the loading times and everything.



None.

Aug 10 2012, 3:10 pm CrazyChaos Post #5



Quote from LoveLess
Quote from Ahli
Welcome to 2010.
That video is old. It was made during sc2 beta. ^^
And it was the funniest thing to have been ever created on SC2. It felt pretty legit with the loading times and everything.
Yeah..And funniest thing is that all of these popular people from the map making community is watching a LINK(hoohoo I have many TLoZ References) from a Soon-To-Be-Good-Map-Maker.



None.

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[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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