Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: [SOLVED] text detection hacking
[SOLVED] text detection hacking
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Aug 7 2012, 11:19 pm
By: GGmano  

Aug 7 2012, 11:19 pm GGmano Post #1

Mr.Pete-Tong

Is it possibel to ban people at start of game using drophacks with eud triggers as its possibel to ban people using oblivion hack??



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

you could be the rat??

The maps I made are tweaked into perfection and maximum strategy added

Aug 7 2012, 11:27 pm Roy Post #2

An artist's depiction of an Extended Unit Death

No. The way it's possible to detect Oblivion is because of something very specific to Oblivion, and there isn't a magical address or new thing to check for other hacks after this discovery was made. You can review what has been discovered as a means to detect hackers in this thread: http://www.staredit.net/topic/8311/, but you'll find that it's a very different approach. Towards the end of that thread discusses a method using key press detection to detect people typing "/drop" if that answers your question here.




Aug 7 2012, 11:30 pm jjf28 Post #3

Cartography Artisan

http://www.staredit.net/328972/ here's the post with the working anti-dh. It catches the drop hacker (in most cases) as they're typing out the drop commands.



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Aug 8 2012, 11:44 am GGmano Post #4

Mr.Pete-Tong

Quote from Roy
No. The way it's possible to detect Oblivion is because of something very specific to Oblivion, and there isn't a magical address or new thing to check for other hacks after this discovery was made. You can review what has been discovered as a means to detect hackers in this thread: http://www.staredit.net/topic/8311/, but you'll find that it's a very different approach. Towards the end of that thread discusses a method using key press detection to detect people typing "/drop" if that answers your question here.

Quote from jjf28
http://www.staredit.net/328972/ here's the post with the working anti-dh. It catches the drop hacker (in most cases) as they're typing out the drop commands.

Thanks guys im gonna use the oblivion method as i think most hackers is using both drophack tools with oblivion at the same time



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

you could be the rat??

The maps I made are tweaked into perfection and maximum strategy added

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[07:20 am]
RIVE -- #MBWMGA
[2026-7-13. : 1:11 am]
Symmetry -- https://staredit.net/topic/18903/ can u do it
[2026-7-12. : 7:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[2026-7-12. : 7:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[2026-7-12. : 5:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[2026-7-12. : 5:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[2026-7-12. : 4:57 pm]
Symmetry -- wdym
[2026-7-12. : 2:24 pm]
Apos -- :wob:
[2026-7-12. : 4:16 am]
NudeRaider -- files in c:\program files\ are protected
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