Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: [SOLVED] EUD Text Detection
[SOLVED] EUD Text Detection
Aug 5 2012, 8:53 pm
By: staxx  

Aug 5 2012, 8:53 pm staxx Post #1



I've been through a few pm's with Roy and jjf and still havent gotten this to work.

Basically i'm trying to detect the text Maphack

I've pasted the text into Roy's EudGen with its character
Ran the triggers for player 1 (which i played as)
Added actions to display text "it's working" to verify if the trigger was/wasnt running

After that not working i tried running cheat engine which gave me the same results without text as it did with text. Tests were ran for decimal (4byte), hex (4byte), and text (string). Not sure if i did these correctly.

After not getting anywhere with cheat engine, i decided to revisit Roy's EUDGen and just detect the display text "hola" without any colour, without oblivion running, under player 1, and with "its working" to verify. Surprisingly this didnt even work.

Below are the triggers i attempted to use for detecting Maphack

Maphack EUD




None.

Aug 5 2012, 9:39 pm jjf28 Post #2

Cartography Artisan

General string detection guide: Section 7: Text-Based EPDs

see Roy's post

You had "Include Space Padding" checked - with that unchecked Roy's EUDGen seemed to work fine with the text pasted from the chk.

Post has been edited 2 time(s), last time on Aug 5 2012, 10:50 pm by jjf28.



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Aug 5 2012, 10:04 pm Roy Post #3

An artist's depiction of an Extended Unit Death

Here's what happened with the newest version of Oblivion:

Zynastor must have noticed people making anti-hack EUDs for Oblivion, so he decided to put an end to this. When Oblivion is loaded, no EUD conditions checking for "Maphack:" will return true. This means the text cannot be detected, because Oblivion intercepts it, thereby defeating any EUD measures.

EXCEPT: Since only Oblivion suppresses detection of the "Maphack:" string, you can initially start the game with a display text of "Maphack:" and detect it. If it fails to detect, the user is using Oblivion. This will detect if a user is using Oblivion, even if they aren't toggling Maphack.

Basically, by putting in this little fix, Zynastor gave us a free pass to detect Oblivion users at the beginning of a game.

EDIT: Made the map Mac-friendly.
EDIT: Made the map multi-player friendly.

Attachments:
DetectOblivion.scx
Hits: 3 Size: 47.87kb

Post has been edited 3 time(s), last time on Jun 19 2014, 10:44 pm by Roy.




Aug 6 2012, 12:38 am staxx Post #4



Awesome, thanks both of you. Topic can be closed if you wish.



None.

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[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[02:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[02:29 am]
Symmetry -- But can AI beat my custom maps?
[12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[2026-9-22. : 8:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[2026-9-22. : 8:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[2026-9-22. : 2:18 am]
Oh_Man -- Close enuf
[2026-9-21. : 4:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
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