Staredit Network > Forums > General StarCraft > Topic: Battle.net East Server
Battle.net East Server
Jun 21 2012, 2:49 am
By: IAGG  

Jun 21 2012, 2:49 am IAGG Post #1



So Ive been hearing a lot today that the US East server is being shut down for good and everyone being moved to the west server. I was curious if this is just over reacted rumors or if this is true. I have not looked into this much at all so I was wondering if anyone has any real knowledge on the matter...



None.

Jun 21 2012, 2:55 am Moose Post #2

meme

I have not heard official news. But, to be honest, I wouldn't be upset if they did. The gateway system served a purpose when it was created (patch 1.08, which was before SEN even started), but there are so few people playing Brood War now that it should be reunified into the global server it once was.



None.

Jun 21 2012, 3:02 am jjf28 Post #3

Cartography Artisan

Oh, here we are: http://forums.battle.net/thread.html?topicId=27844684620&sid=3000

You may have noticed "US Test", this is supposedly related

Post has been edited 1 time(s), last time on Jun 21 2012, 3:13 am by jjf28.



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Jun 21 2012, 3:21 am Roy Post #4

An artist's depiction of an Extended Unit Death

Yeah, USEast covers more than just StarCraft, obviously: Diablo 1 and 2, Warcraft II and III would also be affected by the change. It seems like a lot of work to go back and revisit all those games (what are the odds that Blizzard is still actually capable of properly patching D1 for this, anyway?). From a business perspective, I can't imagine this workload ever getting prioritized.

Rumors are rumors. Blizzard wants to work on their new games, not make changes to their old games (also, a decline in players is a reason not to spend time working on an old game, not the other way around). Either that, or the company is quite backwards in how it runs itself.

I did notice US Test, though I haven't paid it any proper attention.




Jun 21 2012, 3:34 am Jack Post #5

>be faceless void >mfw I have no face

US Test and the server downtimes are because the battle.net servers are being updated. Apparently the hardware will have similiar specifications but will be smaller form factor; we probably won't notice much difference after the upgrade.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Jun 21 2012, 4:28 am IAGG Post #6



ok i figured that they wouldnt just remove the US East server. Its surprising to me that they are actually showing any effort in updating the old bnet though lol



None.

Jun 21 2012, 5:37 am Pr0nogo Post #7



Ah, good news, then. I was wondering what was up with that.




Jun 21 2012, 6:25 pm IAGG Post #8



ok it looks like they finished updating the east server. though i have an issue. i believe the server ip address has changed. either that or they are no longer allowing proxies to connect to east??? if you know anything about this please let me know. also. a funny thing to add... it looks like ALL clan channels have been disbanded haha



None.

Jun 21 2012, 9:28 pm jjf28 Post #9

Cartography Artisan

I was able to connect with these proxies long enough to remake one of my clans with MirageBot.

The USEast IP appears to be 206.17.175.128 now, at least that's the address MB fetches and writes in the PvPGN box when you select USEast.

Used these two proxies:
116.236.230.56:1080
24.186.224.180:1783

Have ~3 keys still unused if anyone needs help remaking a clan



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Jun 21 2012, 9:45 pm iCCup.xboi209 Post #10



USEast/Azeroth
206.17.175.131
206.17.175.130
206.17.175.129
206.17.175.128
206.17.175.127
206.17.175.126
206.17.175.122
206.17.175.121
206.17.175.120
206.17.175.139
206.17.175.138
206.17.175.134



None.

Aug 3 2012, 1:09 am jjf28 Post #11

Cartography Artisan

Quote from name:Bashiok, Blizzard Poster, Source
We’ll be performing maintenance on all Battle.net realms the morning of August 2 beginning at approximately 5:00 a.m. PDT. This maintenance will reset all Warcraft III ladder standings in each region, and we expect the maintenance to take approximately one hour. The Battle.net service is expected to return by 6:00 a.m. PDT, August 2.

USEast/Azeroth will remain down for approximately 12 hours, and during this time we'll be rolling Warcraft III clan data back to its state before the USEast migration on June 20, reinstating the wiped data.




TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Aug 3 2012, 1:18 am Oh_Man Post #12

Find Me On Discord (Brood War UMS Community & Staredit Network)

Shame... I think it would be a really good idea to combine the gateways.

With internet at today's state, the difference in performance between gateways is negligible.




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
Please log in to shout.


Members Online: NudeRaider, Excalibur