Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Stacked Unit Sprites that can shoot
Stacked Unit Sprites that can shoot
Dec 22 2007, 9:12 pm
By: TartarusMkII  

Dec 22 2007, 9:12 pm TartarusMkII Post #1



No, but some people might want to know the answer anyway =P so what if we dont have a search function? alot of questions can be answered even on the first page



None.

Dec 22 2007, 9:19 pm Riney Post #2

Thigh high affectionado

Fine, here be the map that people can teach them selfs with

The "P1" Location is in the VERY lower left, its 3x3 pixels (Zoomed in a 400x)



.riney on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Dec 22 2007, 9:27 pm Zero Ame Post #3



for future red marine, hypers only require you to copy the trig with the waits 2 times so there are 3 of them

and also, that map crashes when player tries to look at reds units



None.

Dec 23 2007, 12:21 am Vi3t-X Post #4



They dont crash for me... I dont see the problem (No, I dont have a hack)

Post has been edited 1 time(s), last time on Dec 26 2007, 3:52 pm by Mini Moose 2707. Reason: Off topic



None.

Dec 23 2007, 1:13 am Falkoner Post #5



It will only crash if you look at them while the process to change them is being done.



None.

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[02:46 pm]
lil-Inferno -- pee pee child
[2026-6-27. : 6:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
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