Staredit Network > Forums > General StarCraft > Topic: Strange Lag Problem
Strange Lag Problem
Feb 11 2012, 10:24 pm
By: samsizzle  

Feb 11 2012, 10:24 pm samsizzle Post #1



So I've got this problem where If I join a public/private game with multiple people it lags like hell and I can only communicate with the host, and the host is the only one that can communicate with me. Like I can only see the hosts messages and the only person that can see mine is the host.

But the strange part is that if I'm the host there is no lag and everything works fine. This started around the time I moved into my new house, so I'm thinking its either the new router I'm using or maybe my ISP or I don't know.

Seriously tho, what the mother tits. Has anyone heard of anything like this and/or know how to fix it?



None.

Feb 11 2012, 11:18 pm Lanthanide Post #2



Probably don't have your ports forwarded on your router quite correctly. First thing I'd look at is your router: working for hosting games but not for joining makes the port forwarding on the router the most likely culprit.

I know that SC can have extreme lag (pausing every 2-3 frames) when there's a "nat" problem, eg two players in the same game are using the same ISP that is doing some sort of natting to the outside world, which I believe causes all of the packets that are supposed to go to p3 and p4 go to p3, and then p3 has to forward them on to p4 (for example).

I would guess that perhaps you have a similar thing on your home network: you've set up the port forwarding to send the packets to a laptop or someone elses computer and that computer says "these aren't for me" and forwards them on to your computer. This is a pure guess.



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[11:10 pm]
NimoStar -- But Terran players did win the game against the bot. So it is conclusive, Terran OP ;)=
[11:09 pm]
NimoStar -- They were not "Unprepared" that was their fifth loss in a row against the bot. The other replays are also available
[10:37 pm]
NudeRaider -- Vrael
Vrael shouted: wasnt even that really, they 6000 apm just made the terran army so much more value/$ that the extra economy didnt matter
Well yes and no. The apm made him win the battle, but I'm not convinced a pro player can't account for that. He got caught with his pants down so it's not really representative of a prepared player. And the extra economy absolutely would've mattered if that push didn't almost immediately end the game.
[09:54 pm]
Symmetry -- rigged
[09:44 pm]
l)ark_ssj9kevin -- Wing 140 box 2 days in a row o_o
[06:39 pm]
Vrael -- 6000 apm near perfect focus fire is yikes
[06:38 pm]
Vrael -- paralyze was metaphorically speaking, paralyzed
[06:38 pm]
Vrael -- wasnt even that really, they 6000 apm just made the terran army so much more value/$ that the extra economy didnt matter
[01:58 pm]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man nothing too special tbh. the human player wasn't ready to combat the push that stretched almost the whole map. So this game means nothing. We'll have to see how it goes once the humans have adjusted for its unorthodox strategies.
they basically lost most of their army in one big battle and didn't have the time and production to leverage the economic advantage and come back from that blow.
[01:55 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: https://youtu.be/1vsTqNwHquE omg guys it's happening. ITS HAPPENING. EVERONY STAY CALM. STAY F:wob::wob:CKING CALM!
not sure why you are so hyped, when basically the same happened 7 years ago with AlphaStar on SC2.
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