Staredit Network > Forums > SC2 General Discussion > Topic: Starcraft II is going to be an interesting adventure for me
Starcraft II is going to be an interesting adventure for me
Sep 1 2007, 4:01 pm
By: purple100  

Sep 1 2007, 4:01 pm purple100 Post #1



When I first played Starcraft, I was using a 1.05 CD. By that time, there were a few patches out and the game was already balanced. But I'm going to be getting Starcraft II on launch and I know it won't be balanced. I'm sure that there will be patch after patch changing around unit costs and statistics, and that's never something I've had to deal with - an evolving game on the Internet. It's going to be quite an experience, learning all the unit stats and the tech tree, and then getting upset when they nerf my favorite units by weakening their special abilities by just a couple of points or increasing the enemy faction's counter unit so that my strategies are no longer useful.



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Sep 2 2007, 9:36 pm Rawk_Flare Post #2



you've got a point there. I never considered that. ANd sometimes blizzard patches are soo annoying.



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Sep 3 2007, 1:00 am purple100 Post #3



Wasn't there some point where they modified Lurker health to make them more vulnerable to Psi Storm? I wasn't playing when it happened, but I remember people were ticked about it and others were happy. Little things like that will mean much more if they are happening on a weekly basis.



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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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