First impressions are good. Getting started was very easy. It had a very fast install/download time and the whole thing is terrifically organized. It doesn't overwhelm you with information right off the bat. The facebook login makes signing up a complete breeze, and overall I'm very impressed with how easy it is to start playing. The official site even has a wiki link just so you can read up on some stuff while you wait for downloads.
The game seems a tad choppy, but that's probably just because of my computer overheating. The controls are fairly intuitive, and the tutorial is wonderfully made not to annoy the hell out of you. Some of the gameplay seems a bit silly, especially the Zelda way of placing items around that makes you want to slash through every shrub you find. But other than that no complaints as yet. Even the graphics are well organized and easy to tell apart, though to be honest, I feel some moderate cell shading would do it justice.
I know little about this game, other than the fact it was posted in the shoutbox. Anyway, it seems to run on Java, and go ahead and give it a try to see if you like it. I have a particular fondness for slashy slashy games, as they add an element to grinding you really don't see before. I'll post up more thoughts after I complete a few missions.
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So I've made it to level six with my proto weapons and armor. I've found the game to be oddly fun and entertaining, far beyond what I expected for an MMO. The stages have a few puzzles and platforming elements, but is more or less about the fighting.
Which leads me to my first real gripe. There are so many environmental effects, like spikes and electricity, that hurt you when you touch them. Yet, while explosions harm creatures, these effects do not, which have me raging while I see the possibility of using the terrain to my advantage. I've also found defending with the regular controls to be rather difficult, so I'll need to adjust those in the game settings.
Other than that though, the game is good.
Post has been edited 1 time(s), last time on Jun 9 2011, 9:19 am by Sacrieur.
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