Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: How do you make Carriers produce Interceptors
How do you make Carriers produce Interceptors
Jun 3 2011, 1:22 am
By: Killer2121  

Jun 3 2011, 1:22 am Killer2121 Post #1



The title says it all.
How do you make them Produce Interceptors? I don't want to make them automaticly



None.

Jun 3 2011, 1:27 am rockz Post #2

ᴄʜᴇᴇsᴇ ɪᴛ!

set a trigger with certain conditions and when those conditions are met, modify the unit hangar count of the carrier to add a number to that carrier.

If you want carriers to build them, you can also just click the interceptor button. If you want computers to "build" interceptors, then either use a trigger with certain conditions or run an AI script and they should build their own.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Jun 3 2011, 12:46 pm NudeRaider Post #3

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

To get computers to build interceptors on their own enable the unit and run a Protoss melee AI. Low build time and mineral cost help to produce them faster, but it's still not perfectly reliable.




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