http://www.pathofexile.com/ This game looks pretty sweet, quite a bit like diablo but with a sort of mmo aspect to it. best part is it'll be free to play. Sign up for beta now gogogogo! I actually met one of the guys developing this because of MtG ;0 he put me onto it and the graphics look sweet. Apparently the storyline is pretty good too so should be fun.
Post has been edited 2 time(s), last time on May 22 2011, 10:07 am by Jack.
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."
I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.
Hell, the more I see from the game the more I can spot that it heavily burrowed diablo elements. ;D Things that I might miss in D3... I like their art, their environment look. The spell effects seem to be cool...
Like I said on their forums. Diablo 2 was a heavily successful game, very unique to other RPGs because all others MUST go with a 3d approach, when diablos top down hack and slash is rare. And because of this, why change it, when it works great for the people that like its style
.riney on Discord. Riney on Steam (Steam) @RineyCat on Twitter
Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.
Oh yeah, I should mention the lead dev, chris, has told me I'm guaranteed a position in close beta now I just need to get an awesome computer to run it on top settings.
Post has been edited 1 time(s), last time on Aug 3 2011, 2:56 am by Jack. Reason: ;D sux as a smiley. Burn it.
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."
Oh yeah, I should mention the lead dev, chris, has told me I'm guaranteed a position in close beta now I just need to get an awesome computer to run it on top settings.
Tell him that I'ma pro beta tester and 3D Gfx specialist looking for work. I'm on the testing team for Terraria also. Get me on the betar.
Do you honestly need work? Cuz http://www.grindinggear.com/?page=careers But I don't know if you can animate well. However, I know they're planning on expanding their staff after release so they can add more content, they will need more artists then. I'm considering applying at that stage if my skills are good enough.
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."
Do you honestly need work? Cuz http://www.grindinggear.com/?page=careers But I don't know if you can animate well. However, I know they're planning on expanding their staff after release so they can add more content, they will need more artists then. I'm considering applying at that stage if my skills are good enough.
Well I'm getting an internship at rockstar north but it's likely to be unpaid, kettle-boiling duties. Wouldn't mind jumping onto an indie bandwagon and creating assets, since it's pretty much what I do. Put in a word for me for beta testing / development consultation though. I'm pro at that.
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic