Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Moving an air unit over a ground unit...
Moving an air unit over a ground unit...
Mar 17 2011, 11:10 pm
By: Jesusfreak
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Mar 20 2011, 12:29 am rockz Post #41

ᴄʜᴇᴇsᴇ ɪᴛ!

If you need the npcs to move, chances are they will be unique to a location, in which case you can center a small location on them and move the burrowed unit, or simply detect the unique unit.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

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[06:58 pm]
Symmetry -- :deez:
[06:14 pm]
l)ark_ssj9kevin -- :des:
[06:14 pm]
Symmetry -- ah, desc. I tried dsc and des
[06:13 pm]
l)ark_ssj9kevin -- manually editing URL fixes it https://staredit.net/site/members/0/minerals/desc/
[06:12 pm]
l)ark_ssj9kevin -- ya member list sorting by descending broken for all columns tbh
[05:52 pm]
Symmetry -- https://staredit.net/site/members/0/minerals/asc/ why does it sort by ascending and not descending :hurr: and how did that guy get -963 minerals?
[05:47 pm]
Symmetry -- TFW you go to donate to SEN but you can't anymore :(
[05:12 pm]
Symmetry -- The LLMs are coming for our mineral stocks!
[03:33 pm]
UndeadStar -- AI is training its credibility on SEN. Not bad, but hopefully it will soon learn to not capitalize the first letter of every word in a title lol.
[09:26 pm]
Symmetry -- Thanks :wob:
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