Staredit Network > Forums > SC2 General Discussion > Topic: looking for good left2die player
looking for good left2die player
Feb 8 2011, 1:47 am
By: ClansAreForGays  

Feb 8 2011, 1:47 am ClansAreForGays Post #1



Difficulty: Brutal
I'm sick of getting paired with noobs.
Best opening that I know of is train 1scv, 1 rine, 1 vult, and use first 100 gas on +1 att

I'll beat this shit if it kills me.




Feb 8 2011, 4:15 am payne Post #2

:payne:

Quote from ClansAreForGays
Difficulty: Brutal
I'm sick of getting paired with noobs.
Best opening that I know of is train 1scv, 1 rine, 1 vult, and use first 100 gas on +1 att

I'll beat this shit if it kills me.
Oh well, why not? Even though I've never even tried the Easy level. :awesome:



None.

Feb 8 2011, 4:25 am ClansAreForGays Post #3



No. I need someone who can atleast beat hard.




Feb 8 2011, 6:49 am payne Post #4

:payne:

Quote from ClansAreForGays
No. I need someone who can atleast beat hard.
Who said I wouldn't be able to? :(



None.

Feb 8 2011, 6:57 am Decency Post #5



Give me an hour or so to play it, I'll let you know how well I do.

EDIT: Woops, got on Reddit. Actually starting now.'

EDIT2: Oh, it's just that stupid fucking campaign mission. Beat it on normal by myself. Just get blue flame Hellions and M&M, you can rip through everything. The buildings are all "Light".

For defense, a couple of Planetaries at each door are pretty much impenetrable, Fire Supression/6 slot Bunkers are nice too though.

I'd give it a try on Brutal, but I beat it easily during the Campaign on that so I can't see how this would be harder.

Post has been edited 4 time(s), last time on Feb 8 2011, 8:18 am by FaZ-.



None.

Feb 8 2011, 1:27 pm payne Post #6

:payne:

Quote from name:FaZ-
Give me an hour or so to play it, I'll let you know how well I do.

EDIT: Woops, got on Reddit. Actually starting now.'

EDIT2: Oh, it's just that stupid fucking campaign mission. Beat it on normal by myself. Just get blue flame Hellions and M&M, you can rip through everything. The buildings are all "Light".

For defense, a couple of Planetaries at each door are pretty much impenetrable, Fire Supression/6 slot Bunkers are nice too though.

I'd give it a try on Brutal, but I beat it easily during the Campaign on that so I can't see how this would be harder.
I've beaten the Campaign one on Brutal the first try. :awesome:



None.

Feb 8 2011, 10:29 pm NicholasBeige Post #7



FaZ is right.

I beat it on brutal on my first play through (albeit on my own - downloaded it before it was up on EU). Pretty much like the entire campaign, spam marines & medics. Infantry upgrades. Vulture spider mines are good for killing those jumping-aliens (forget their names). Was really disappointed by the lack of ingenuity that went into it. I like it only from a map-making perspective - in that we get a couple new resources to use :D.



None.

Feb 9 2011, 2:06 am ClansAreForGays Post #8



If micro is no issue, it's actually harder 2player because resources aren't shared. It's way fucking harder than the campaign brutal. Also, mines aren't good because they will almost always hit ur rines.




Feb 10 2011, 8:09 am UnholyUrine Post #9



Left2Die is just a Co-op Defense?

wow... that's just... sad.
If it wasn't featured, the popularity would've devoured it, digested it, and chucked it out onto the N'th page.
Bullshit.

only two bright sides.. jumping aliens sounds interesting. and new toys for the editor.. which I won't use.. but w/e.

I'm a constant downer only b/c Blizzard made me so :C



None.

Feb 10 2011, 9:00 am DevliN Post #10

Woah

Yeah, its basically a co-op version of one of the campaign missions, but with some zombie enemies similar to those found in Left 4 Dead.



:devlin: Currently Working On: :devlin:
Myself

Feb 10 2011, 4:15 pm payne Post #11

:payne:

I believe they haven't featured this one.



None.

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[12:32 pm]
Oh_Man -- yea APM vs eAPM
[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[02:18 am]
Oh_Man -- Close enuf
[2026-9-21. : 4:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[2026-9-21. : 4:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[2026-9-21. : 3:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[2026-9-21. : 2:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
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