Staredit Network > Forums > SC2 General Discussion > Topic: Patch 1.2.1 PTR
Patch 1.2.1 PTR
This topic is locked. You can no longer write replies here.
Feb 5 2011, 7:07 pm
By: PIESOFTHENORTH  

Feb 5 2011, 7:07 pm PIESOFTHENORTH Post #1



http://us.battle.net/sc2/en/forum/topic/1213111662

A new patch is available on the PTR which apparently lets you use an alternate character! This will hopefully be a free option when the patch goes live.
Also there's some editor fixes.

Quote
General

* A special sneak peek at new ladder maps is now available!

* Matchmaking has been updated to better match players queuing with pre-made teams in 2v2, 3v3, and 4v4 brackets.



Bug Fixes

General

o Fixed an issue where the title of a conversation window was scaling rather than truncating.

o Fixed an issue where the Match History score screen was displaying "Null" for the map info for all games played before Patch 1.2.

o Fixed an issue that would sometimes cause players to be improperly disconnected from a game.

o (Mac) Fixed an issue that would cause the Control key to become stuck when holding Control and minimizing the game window, then going back to the game window and attempting to use Control+1 to create a control group.



Maps

o Fixed an issue with foliage that would die and become visible through the fog of war when a player spawned as zerg.



StarCraft II Editor

o Fixed an issue where copied-and-pasted units were not set to the correct height in-game.

o Fixed an issue where the table view scroll-bar position was reset when switching objects.

o Fixed an issue where secondary sort priorities were not working properly. Model name is now the secondary sort so that models are listed in alphabetical order after being sorted by the mod they are contained in.




None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-8-06. : 2:41 am]
Oh_Man -- i used to play TF2 competitive in that clan, and also was PR manager (ie: i wrote all the website posts)
[2026-8-06. : 2:41 am]
Oh_Man -- another fun fact iaguz actually joined the clan i was part of - Frenetic Array
[2026-8-06. : 2:40 am]
Symmetry -- Human memory is a fragile, fallible thing
[2026-8-06. : 2:39 am]
Oh_Man -- i realised all his shit was halluc and i wiped out his measly army of fake hallucs and he called GG - yeah thts wat actually happened damn false memory strikes again
[2026-8-06. : 2:38 am]
Oh_Man -- i was zerg, the toss guy did a bunch of hallucinates, and i was like, welp, i guess i'm dead, but i have that mindset of never giving up, so attacked him anyway, then tht was wen
[2026-8-06. : 2:38 am]
Oh_Man -- coz i was actually a zerg main, so wat ACTUALLY happened was a complete reverse of this
[2026-8-06. : 2:37 am]
Oh_Man -- i found an old comment of mine i actually think the idra thing over-ride my own memory
[2026-8-06. : 2:22 am]
Symmetry -- was it idra
[2026-8-06. : 1:52 am]
NudeRaider -- Oh_Man
Oh_Man shouted: and i went on to win the tournament, and a pair of steelseries headphones. i even reember how i won the final match - hallucinated a fck-tonne of units and my opponent thought i had way more than he did and GGed
classic
[2026-8-05. : 2:56 pm]
Oh_Man -- long story short - patience is a virtue!
Please log in to shout.


Members Online: grasutzz