Staredit Network > Forums > SC2 Custom Maps > Topic: SC1 Greatest Hits - Public Domain
SC1 Greatest Hits - Public Domain
Feb 5 2011, 4:04 am
By: Drant  

Feb 24 2011, 4:17 pm payne Post #21

:payne:

Played yesterday: the update feels great. Very well done. :)
We played Block The Gate and SCV FootBall. Only one minor bug to report on the SCV FootBall: a player had left before we started that game so the team he was on didn't receive his SCVs (they just didn't spawn at all), so it ended up like a 3v2.
Also, if you score while there are a bunch of opponent's SCVs at your spawn places, you pretty much can't do shit until the opponents score because the SCVs will rape all the spawned SCVs without them being able to even get ordered to attack.



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Apr 19 2011, 9:41 am Drant Post #22



I am releasing this map to public domain. Please read the edited original post for info.



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Apr 19 2011, 3:40 pm payne Post #23

:payne:

Quote from Drant
I am releasing this map to public domain. Please read the edited original post for info.
The right way to go, son. :3



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Apr 19 2011, 4:37 pm ubermctastic Post #24



Make Evolves, and billion zerglings, and spider mines, and hydra zones, and sunken defense, and zombie attack, and nuke the whales, and blood pressure marathon, and mole hunt, and protect bob, and volcano escape, and zombie hotel!



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Apr 20 2011, 1:26 am UnholyUrine Post #25



I was wondering about this map's development..

I'm looking forward to playing this once again..
and maybe.. just maybe.. even editing it.

@K_A - He knows... as he created this: SCMOTD



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Apr 25 2011, 8:05 pm Tempz Post #26



how about heaven vs hell?



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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