Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Execute AI Script not affecting Hero units.
Execute AI Script not affecting Hero units.
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Jan 28 2011, 2:21 am
By: PIESOFTHENORTH  

Jan 28 2011, 2:21 am PIESOFTHENORTH Post #1



I gave the enemy some Wraiths and Tassadars and executed the Strategic Suicide Mission script. The wraiths will behave appropriately here but the Tassadars do nothing. I'm guessing this is because they're campaign units. Is there a way of getting this to work for them? Somehow making them act like a normal High Templar would with this script, going and storming people? Maybe shooting them normally as well if possible?

Also, I have a trigger that runs when all the wraiths die and a certain switch is set (which always is at this point in the map). That works, but I have a similar trigger for the Tassadars, only needing a switch that is set when the wraiths die, and that happens first, but for some reason the 'all tassadars dead" trigger doesn't run.



None.

Jan 28 2011, 2:22 am Vrael Post #2



They just don't work on heroes. Sorry.



None.

Jan 28 2011, 2:25 am PIESOFTHENORTH Post #3



Any way of making it work with a modified script in an MPQ mod? I got tanks to shoot at air like that.

Also, updated OP with related question.



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Jan 28 2011, 2:51 am PIESOFTHENORTH Post #4



K it's all good now :D



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[06:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[06:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[06:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[02:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[02:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[08:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
[2026-7-15. : 2:19 am]
Symmetry -- NudeRaider
NudeRaider shouted: Symmetry I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
[2026-7-14. : 11:43 pm]
Ultraviolet -- let's take each other's clothes off :teach:
[2026-7-14. : 11:03 pm]
Vrael -- :teach:
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