PXL ID!
Sep 1 2007, 12:13 am
By: reverb102
Pages: < 1 2 3
 

Sep 11 2007, 1:13 am wizard898 Post #41



The quality went retarded after I shrunk it and enlarged it .___.



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Sep 11 2007, 7:29 pm Money Post #42



Are you a girl in real life?

First is better I guess.



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Sep 11 2007, 9:32 pm Echo Post #43



No wizard898 is not a girl.



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Sep 12 2007, 4:06 am wizard898 Post #44



Quote from moneylover
Are you a girl in real life?

First is better I guess.

Yeah .____.



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Sep 12 2007, 6:14 pm Mind Post #45



Quote from Sie_Sayoka

that was fun... took a few hours

Really nice, there's just one problem.
The full body illustration of your character is supposed to be pixelart.
Good work anyways! ^^



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Sep 12 2007, 7:24 pm Money Post #46



Quote from Sie_Sayoka
took a few hours to pixelate it... then when i finished i found it was too big for the ID >:[
http://img473.imageshack.us/img473/3738/idpixelatedmh9.jpg




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Sep 13 2007, 3:12 am Mind Post #47



o i c



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Sep 14 2007, 7:57 pm Money Post #48



What a perfect combination of three abbreviations :) .

Sie how did you make the background part?



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Sep 14 2007, 8:29 pm Sie_Sayoka Post #49



I made the wings and the others was part of an alchemic brush set.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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