Staredit Network > Forums > SC2 Assistance > Topic: Any use for this?
Any use for this?
Oct 31 2010, 10:58 am
By: NicholasBeige  

Oct 31 2010, 10:58 am NicholasBeige Post #1



Well, as you may or may not know - all of the maps which came with Starcraft 2 (ie... all the melee maps... all the lost viking maps... all the campaign maps...) are stored in a Cache folder. So, it is impossible to go to say C:/games/starcraft2/maps and view all of the maps listed above...

The only way to view a map such as these is to open it from the Data Editor. I find it a little frustrating that the Campaign maps are all called THanson02, TTychus05, TValerian02b etc... I would much prefer it if they were named, as they were in the actual campaign, for example: Belly of the Beast, All in, Ghost of a Chance, Zero Hour, Whispers of Doom etc...

So my question is this: Would anyone find it useful to have a Resource which contained all the melee maps and all the campaign maps in a .zip file?



None.

Oct 31 2010, 11:43 am payne Post #2

:payne:

I'm pretty sure I've seen the campaign maps listed somewhere named as they are in the actual campaign, though I can't remember where. :/



None.

Oct 31 2010, 8:04 pm Temp Post #3



You can open the maps in the editor pretty easily and see the real name in the pane on the right.



None.

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[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[04:16 am]
NudeRaider -- files in c:\program files\ are protected
[08:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
[2026-7-11. : 4:33 pm]
Ultraviolet -- :wob:
[2026-7-10. : 11:00 pm]
Vrael -- :wob:
[2026-7-10. : 5:18 pm]
IskatuMesk -- :wob:
[2026-7-10. : 7:29 am]
Zycorax -- :wob:
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