Staredit Network > Forums > SC2 General Discussion > Topic: StarCraft 2 Campaign creation
StarCraft 2 Campaign creation
Aug 7 2010, 8:25 am
By: Undead-Fox  

Aug 7 2010, 8:25 am Undead-Fox Post #1



Is it even possible to do?
Given the way that maps are distributed, hosted, and activated and such, is it even possible anymore to make a fun Single-player campaign?
Some of the best things about StarCraft 1 were the custom-made campaigns out there.
Heck, even Blizzard had them! The Enslavers were an extra campaign that you'd play by making a Single-Player custom game!

Say you can do that... say you can publish your campaign (which can only be 20 MBs total and only 5 maps long), would it even know how to follow the trigger to load the next map up?
And if its' meant to be a single player campaign, why force people to do it through Multiplayer? Why force you to limit your campaign to only 5 maps, and publish them on Blizzards servers?


I'm just curious really. I've been paying close attention to all the debates and angers over the user created maps that Blizzard/Activision is taking... and I'm trying to be fair about it, but... nothing about it DOES seem fair.
My favorite thing to do in StarCraft 1 was to make an interesting campaign using all the mapping tricks I learned to 'enhance' it, but now it feels like such a thing isn't possible anymore. Or if it is, it's no longer user-friendly to do.
I'm hoping things will get better. I'm hoping that some of the overly strict rules and regulations we have going on here will get fixed, but I'm not holding my breath.



None.

Aug 7 2010, 8:56 am DevliN Post #2

Woah

I have a feeling we're better off making campaigns and not publishing them. Instead, we'd download them from a site that hosts maps (like SEN) and play them through the editor.



:devlin: Currently Working On: :devlin:
Myself

Aug 17 2010, 8:15 am Jack Post #3

>be faceless void >mfw I have no face

It is definitely possible to make SINGLEPLAYER campaigns, but not multiplayer campaigns, or at least not decent ones that automatically move from map to map as you can do in single player.

If there's a way to automatically join the next map online, and the 20mb cap was removed, then it'd be possible to have multiplayer campaigns too.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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