Stargate Galaxy
Jun 25 2010, 8:11 pm
By: nintupak  

Jun 25 2010, 8:11 pm nintupak Post #1



hi i really like this game. its kind of a space diplo type thing.
theres 7 human player slots: the tauri, jaffa, asgard, baal, replicators, ori, and wraith. and the 8th player is the comp representing the terrain and stuff.
whenever there is a full house, everyone gets dropped in the first like 20 seconds of the game unless i close at least one of the three factions: jaffa, ori, or baal.
if i close anyone else, it still drops everyone.
now i didnt make it, i just found it and i was just hoping sombedoy could fix this problem for me or tell me what to do, because everyone keeps saying triggers dont drop ppl. so i dont know where to start. and theres hell of a lot of triggers that go on in that period where everyone gets dropped.

Attachments:
Stargate Galaxy mod.scx
Hits: 3 Size: 777.65kb



None.

Jun 25 2010, 9:56 pm Aristocrat Post #2



Maybe it has a built-in antihack and is EUD dropping all the maphackers.

I can't open it for some reason.



None.

Jun 26 2010, 9:17 pm nintupak Post #3



but should it drop all of the players in case there is just at least one maphacker? oh and the regular campaign editor doesnt work. i had to dl scmdraft2 to open it because of all the unit placements.



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