Staredit Network > Forums > SC1 Terrain > Topic: Inverse Desert Tileset Outpost ramps?
Inverse Desert Tileset Outpost ramps?
Jun 8 2010, 5:04 am
By: Marine  

Jun 8 2010, 5:04 am Marine Post #1



Basically this is a request; for either someone to provide a map that has a bunch of desert inverse ramps that includes outpost ramps or to actually make the ramps themselves. I would really appreciate it.. thanks guys!



None.

Jun 8 2010, 2:43 pm Aristocrat Post #2



Quote from Marine
Basically this is a request; for either someone to provide a map that has a bunch of desert inverse ramps that includes outpost ramps or to [because I am too lazy to] actually make the ramps themselves. I would really appreciate it.. thanks guys!

is what I read.

(j/k)

I tried this before and failed miserably. There is no way of blending structure to a ramp that also has structure terrain. I can make backwards ramps using non-structure terrain that blends somewhat to it, but those don't have forwards counterparts.

Ask Gigins.



None.

Jun 8 2010, 7:03 pm Marine Post #3



Heh, I have tried myself and failed miserably at it. I'm no terrainer :/



None.

Jun 9 2010, 6:27 pm Tempz Post #4



Map in attachment.... btw you start googling more XD



None.

Jun 9 2010, 8:31 pm Marine Post #5



None of those work.. the outpost ones are all facing downward. I need them inversed so they're facing upward :/



None.

Jun 10 2010, 3:45 am stickynote Post #6



I've never seen any nice looking ones. They all look terribly ugly.



None.

Jun 23 2010, 4:42 am Tempz Post #7



I can make inverse ramps but they kind of ugly :O if you like i will make them



None.

Jun 23 2010, 9:03 pm Tempz Post #8



After checking professional desert maps i found that no one has created a desert ramp that was at least main stream
Secondly Making a balanced inverted ramp is nearly impossible after over 2 - 3 hours of work

It can be done as long as your willing to sacrifice the a mirrored version of the regular ramp

Post has been edited 2 time(s), last time on Jun 24 2010, 1:39 am by Tempz.



None.

Jun 24 2010, 9:41 pm Aristocrat Post #9



Quote from Tempz
After checking professional desert maps i found that no one has created a desert ramp that was at least main stream
Secondly Making a balanced inverted ramp is nearly impossible after over 2 - 3 hours of work

It can be done as long as your willing to sacrifice the a mirrored version of the regular ramp

I used inverted desert ramps for this map...
http://www.teamliquid.net/forum/viewmessage.php?topic_id=124252



None.

Jun 25 2010, 2:56 am Tempz Post #10



Well the main reason i didn't post my large array of different ramps is that it was incredibly block so is yours :O



None.

Jun 25 2010, 3:01 am Aristocrat Post #11



Quote from Tempz
Well the main reason i didn't post my large array of different ramps is that it was incredibly block so is yours :O

If you consider what I had "incredibly blocky"...

POST YOUR RAMPS. NOW. DO WANT. O_O



None.

Jun 25 2010, 4:07 pm Tempz Post #12



mines were no better :O
i found the best inverse ramps were just what jungle high dirt - jungle dirt is :(



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[04:42 am]
Zycorax -- :wob:
[06:38 pm]
Ultraviolet -- :wob:
[2026-6-29. : 2:13 pm]
Vrael -- pee poo sibling
[2026-6-28. : 7:00 pm]
Symmetry -- poo poo papa
[2026-6-28. : 2:46 pm]
lil-Inferno -- pee pee child
[2026-6-27. : 6:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
Please log in to shout.


Members Online: RIVE, Zycorax, O)FaRTy1billion[MM]