Staredit Network > Forums > SC1 Terrain > Topic: Terrainer For Hire
Terrainer For Hire
Jun 5 2010, 6:37 pm
By: Tempz  

Jun 5 2010, 6:37 pm Tempz Post #1



Me being bored as i am, I want someone to give me something to do ;O
You either pm me, post on this thread what you want me to do... anything even a flying castle made of shit 0_o

Remember Korean labor is the best labor :stfu:



None.

Jun 5 2010, 6:53 pm lil-Inferno Post #2

Just here for the pie

Recreate this with my specifications, shouldn't be too hard:



Specifications:
  • Buildings not covering roads.
  • Little bit less sprite intense.
  • Anything else you think might improve it.
  • Map attached.





Jun 10 2010, 9:47 pm Tempz Post #3



Currently I can't re-create this well if you don't have the map attached 0_o



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Jun 10 2010, 11:38 pm lil-Inferno Post #4

Just here for the pie

Quote from Tempz
Currently I can't re-create this well if you don't have the map attached 0_o
The whole point of you recreating it is because I don't have the map ;o.




Jun 10 2010, 11:43 pm Echo Post #5



http://www.staredit.net/topic/7536/

Endless Winter. Let me know if you're interested.



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Jun 11 2010, 11:24 pm Tempz Post #6



well I'm not very good with buildings ;(



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Jun 12 2010, 12:28 am samsizzle Post #7



you made this topic tempz, come on.



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Jun 12 2010, 1:35 am xnikozx Post #8



Come on tempz, it isn't hard, my first blend was a building and I'm really bad terraining but I made a good one (:



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Jun 12 2010, 9:29 pm Tempz Post #9



Well its not that it is just i'm not good with buildings :O



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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