Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Who's the Rapist AoS
Who's the Rapist AoS
May 28 2010, 9:50 pm
By: Aristocrat  

May 28 2010, 9:50 pm Aristocrat Post #1



You have probably played the "Protect the Girl/Who's the Rapist" UMS at some point on Bnet, and probably found the triggering and implementation to be less than optimal. While the map itself may be unsalvageable, the concept, however, is very innovative and has a lot of potential for development. I believe that the map can be improved substantially if a team of BW mappers got together and started a project to collaboratively create a new map, taking the concept and elevating it to a higher level.

Objective: Creating a map with similar concept to the current "Protect the Girl/Find the Rapist" map, but vastly superior terrain, layout, upgrade implementation, triggering, a spells system if possible, and a far more engaging gameplay experience than the current version on Bnet, striving for quality on par with the high-tier AoS maps.

Goals:
-Fast-paced engaging gameplay
-Diversity in strategy and outcomes
-Victory relying more on skill than dumb luck/maphack

If anyone is interested, post here with any input/contribution you wish to part with. Thanks! :)

Post has been edited 1 time(s), last time on May 29 2010, 1:41 am by Aristocrat.



None.

May 28 2010, 10:40 pm ClansAreForGays Post #2



Post of the Year award goes to...




May 28 2010, 10:44 pm Jack Post #3

>be faceless void >mfw I have no face

Here's some terrain. http://www.staredit.net/topic/11205/



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

May 29 2010, 1:24 am DavidJCobb Post #4



[deleted]

Post has been edited 1 time(s), last time on Sep 29 2018, 3:25 pm by DavidJCobb. Reason: what the fuck even was this thread



None.

May 29 2010, 1:36 am Aristocrat Post #5



Quote from DavidJCobb
Quote
Objective: Creating a map with similar concept to the current "Protect the Rapist" map
Rapists do not need protection. They have RAPE POWERS.

Egregious typo. Forgive me for that slip. >.>

Quote
You have probably played the "Protect the Girl/Who's the Rapist" UMS at some point on Bnet
I have not, but the title is certainly attention-grabbing... Brief description plz?[/quote]

Description: One player is "The Girl". All other players (6 total) are "protectors" who attempt to protect the girl from being raped by the rapist. The rapist, however, is among one of the six protectors. Essentially UMS Phantom with single units under your control.



None.

May 29 2010, 3:27 am ImagoDeo Post #6



Actually, this could be developed quite a bit. The key thing is to preserve the rapist's stealth or allow him to remain unknown as long as he's skilled enough. It'd be quite complicated.



None.

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[06:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
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