Staredit Network > Forums > SC2 General Discussion > Topic: Swampfox's Video Tutorials
Swampfox's Video Tutorials
May 23 2010, 3:41 am
By: Swampfox  

May 23 2010, 3:41 am Swampfox Post #1





I intend to do more tutorials in the future on different topics, and I might do some of them in text as well.

Stay tuned!

Post has been edited 3 time(s), last time on May 25 2010, 2:10 am by Swampfox.



None.

May 26 2010, 9:59 pm payne Post #2

:payne:

Huh, the video is broken ;o



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May 27 2010, 1:17 am Swampfox Post #3



In what way is it broken? Seems to work fine for me.



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May 27 2010, 2:34 am Picturesque Post #4



Damn, your sc2 beta loads fast mines takes like 30 minutes



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May 27 2010, 3:32 am LooKe Post #5



One question, is there a way to do the hide tab work for multiple players? as is, when anyone clicks it it moves it for everyone.



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May 27 2010, 4:03 am payne Post #6

:payne:

Quote from Picturesque
Damn, your sc2 beta loads fast mines takes like 30 minutes
Tip: Do not close the StarCraft window once you're done with it.
If you leave it open, the next loading document will open MUCH faster ;)



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May 27 2010, 7:40 pm Swampfox Post #7



Quote from name:JB4times4
One question, is there a way to do the hide tab work for multiple players? as is, when anyone clicks it it moves it for everyone.
Yea, you'd have to make different dialogs for each player, and then assign each of them a different variable or an array for each of the variables needed. Really, with the small amount of triggers it took to do the tab thing, it shouldn't be too tedious to make 'em for each player.


Quote from payne
Quote from Picturesque
Damn, your sc2 beta loads fast mines takes like 30 minutes
Tip: Do not close the StarCraft window once you're done with it.
If you leave it open, the next loading document will open MUCH faster ;)
Alt+Tab = win

Post has been edited 2 time(s), last time on May 27 2010, 8:05 pm by Swampfox.



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May 27 2010, 11:48 pm DevliN Post #8

Woah

Great tutorial. This will come in handy for one of my upcoming projects. :)



:devlin: Currently Working On: :devlin:
Myself

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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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