Staredit Network > Forums > SC2 Custom Maps > Topic: Dodge the Nukes!
Dodge the Nukes!
May 14 2010, 3:52 am
By: mikelat  

May 14 2010, 3:52 am mikelat Post #1



http://www.sc2mapster.com/maps/dodge-nukes/

Pretty self explanatory. Dodge some nukes and chew bubble gum. But you're all out of gum.

It's a very simple map, was not meant to be complicated. I might end up making the difficulty slightly higher if too many people find it easy.

I've posted me beating it with commentary here: http://www.youtube.com/watch?v=dbaujCRFMo4

Post has been edited 1 time(s), last time on May 14 2010, 12:26 pm by Yoshi.



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May 14 2010, 4:38 am Demented Shaman Post #2



Nice simple fun! I died with 1:28 left :(



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May 14 2010, 5:09 am Centreri Post #3

Relatively ancient and inactive

Simple, but not that interesting. I got bored after three minutes and ran around randomly until I died. Might be funner if you replaced the nuke graphics with something a bit easier to judge time-to-nuking on.



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May 14 2010, 12:26 pm mikelat Post #4



I've posted me beating it with commentary here: http://www.youtube.com/watch?v=dbaujCRFMo4



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May 14 2010, 12:43 pm Devourer Post #5

Hello

That's awesome =D



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May 14 2010, 7:47 pm UnholyUrine Post #6



shhhhhhhIIIIT ... I DIED WITH FOURTEEN SECONDS LEFT ... ARGHH



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May 15 2010, 3:25 pm MrrLL Post #7





My death. Close :(



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May 15 2010, 3:36 pm mikelat Post #8



Quote from name:Merrell


My death. Close :(
That's just great, thanks for posting :)

I love chaotic yet simple gametypes.



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May 16 2010, 9:13 pm RexyRex Post #9



Did they come out with the map editor for OS X yet ... ?



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May 16 2010, 9:31 pm mikelat Post #10



I think they came out with a mac client and presumably it should have the map editor with it.



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May 16 2010, 11:05 pm Jack Post #11

>be faceless void >mfw I have no face

There isn't a mac editor yet, but it should be coming soon.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

May 17 2010, 12:57 am Sixen Post #12



While you cannot create/modify maps on a Mac (without an MPQ Editor, that is), you can still play and test maps on Battle.net with a friend or locally.
http://www.sc2mapster.com/assets/mac-map-launcher/



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May 17 2010, 8:50 am TraderMoe Post #13



very nice map ^^, but i died so soon xD 2.45 min left xD



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May 22 2010, 8:00 am mikelat Post #14



Updated the map, release v1.0. Changes:

* Increased boundaries slightly to lessen safe zones in corners.
* Nukes are slightly more frequent at the beginning so it's not boring.
* Nuke protesters have much lower health regeneration, but higher health now to reward dodging throughout the game.
* Game variant added for support of battle.net.

Map is also currently on battle.net, you can find it under the name "dodge the nukes".



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May 22 2010, 7:03 pm Alzarath Post #15

Praetor

Played it online last night. I was surprised at how well it played out. I had someone up my ass the entire time though. He just right-clicked and that's it. At the end only me and him lived.

Maybe make the Zerglings un-clickable? I think that'd prevent that. Else add some abilites. Maybe some that push the enemy.

To win this, sometimes you gotta do some REALLY daring and stupid shit at the end. I did that and came out the victor. ^.^



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Jun 1 2010, 7:15 pm MuffinLove Post #16



always win, trick is to just move onto the ones that are still detonating.



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Jun 2 2010, 12:07 pm Ashamed Post #17

Hear me Raor!!

I don't know what this guy is saying because its in a different language... but I am pretty sure he may of stolen your map...
http://www.youtube.com/watch?v=9Wy1wLM6akw&NR=1



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Jun 2 2010, 12:21 pm Devourer Post #18

Hello

Quote from Ashamed
I don't know what this guy is saying because its in a different language... but I am pretty sure he may of stolen your map...
http://www.youtube.com/watch?v=9Wy1wLM6akw&NR=1
If he tried to steal the map he would not have linked to the sc2mapster site in which the author stands (mikelat = yoshi, pretty sure). (Look in the video's description)



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Jun 2 2010, 1:16 pm Ashamed Post #19

Hear me Raor!!

you are right.. I did not expand the comment lol!
:)



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Jun 3 2010, 2:35 pm mikelat Post #20



He didn't steal my map he's simply playing it with some commentary. Even if he hadn't linked to it in the description it still does not mean he stole it.



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[11:38 pm]
Symmetry -- :wob:
[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
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[2026-6-20. : 6:15 pm]
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[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
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[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
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