Ok, some guy in-game did something REALLY fucked up. 10 stacked SCVs came in and destroyed everying in my base. I don't know if I should be completely outraged at a hacker, or just accept defeat by a guy who figured out a useful glitch.
Everyone knows you can stack workers. This isn't a hack, he just has some nice micro.
...it seems rather impossible to me. Sure, I could attempt it, but if you don't have mineral patches in the right places to target and keep your stack going, I don't think you can do it. There were a couple times in there when he made moves that weren't possible - there were no mineral stacks in the directions he was moving.
Definitely not a hack, but not really practical either because you have to do it all over again to retarget. I think there was a hack however that made it very simple.
memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes
It seems people still don't understand how to execute this glitch (or trick depending on different views). Specifically, the targetting of the Vespene Geyser.
Right click a Vespene Geyser, hold Shift for the rest of the instructions, right click the same Vespene Geyser(before a worker touches it), queue commands. (That's only 2 geyser clicks) You can queue attack move and not have to worry about redoing it for every target, or queue every target yourself.
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier