Staredit Network > Forums > Modding Assistance > Topic: 3 Human vs 5 Entropy
3 Human vs 5 Entropy
Apr 11 2010, 7:31 pm
By: Somesite  

Apr 11 2010, 7:31 pm Somesite Post #1



I'm attempting to force locations on a Top vs Bottom map. I need 3 human players on top, 5 Entropy AI on the bottom. Always. Is there any possible way to accomplish this?



None.

Apr 11 2010, 7:36 pm Biophysicist Post #2



That would be mapping, not modding. You just use the Use Map Settings gametype and disable Random Start Locations in the Forces menu.



None.

Apr 11 2010, 7:47 pm Somesite Post #3



Using Entropy in UMS seems to end the game instantly as a draw.



None.

Apr 11 2010, 8:51 pm Biophysicist Post #4



Odd... I did not know that. You can go to broodwarai.com and ask about it. Or, you can open Entropy in WinMPQ and check if there are any files besides aiscript.bin, bwscript.bin, or a listfile, and deleting any that are there. That might do it, unless it just borks the script.

Post has been edited 1 time(s), last time on Apr 11 2010, 10:01 pm by Excalibur. Reason: Removing flame



None.

Apr 11 2010, 9:00 pm Derqua Post #5



It depends on what version he's using, plus in UMS the Entopy scripts don't work because of the difference between UMS scripts and melee.



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Apr 11 2010, 9:51 pm Biophysicist Post #6



Derqua, he said that the game ends instantly in a draw. That implies that there's a .got or something messing with UMS mode. Deleting it would either fix the problem, or cause the whole mod to explode. Though, in a way, you may be right: He'd probably also need to run the melee AI script with a trigger for the AI players.

Post has been edited 1 time(s), last time on Apr 11 2010, 10:03 pm by TassadarZeratul.



None.

Apr 11 2010, 10:32 pm Excalibur Post #7

The sword and the faith

Edit: Thread re-opened. Keep it clean guys.

Post has been edited 1 time(s), last time on Apr 11 2010, 10:38 pm by Excalibur.




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Apr 11 2010, 11:25 pm poiuy_qwert Post #8

PyMS and ProTRG developer

Edit the .got file for the game type and make the Starting Positions Fixed instead of Random. PyGOT can do it if you need it.




Apr 12 2010, 1:02 am Derqua Post #9



With the games ending with a draw, are you putting computers in a separate force than the humans?



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