Staredit Network > Forums > SC1 Mapping Tools > Topic: Scmdraft Crashes After Importing MPQ
Scmdraft Crashes After Importing MPQ
Apr 7 2010, 9:11 pm
By: Dem0n  

Apr 7 2010, 9:11 pm Dem0n Post #1

ᕕ( ᐛ )ᕗ

I'm making a new campaign and I changed the names of some of the heroes through tlbpad so that I wouldn't have to do it for each individual map. I wanted to also make the hero names colored, so I imported the mpq into scmdraft. That worked fine, but when I try to open any of the settings (map settings, unit settings, etc...), scmdraft always crashes. I tried making the names colored without having the mpq imported, but that switched the unit name back to the original. Why is this crashing? :0_o:




Apr 7 2010, 9:17 pm O)FaRTy1billion[MM] Post #2

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Did you leave the names in the tbl in the form of Name<0>*<0>*<0>?



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Apr 7 2010, 10:19 pm Dem0n Post #3

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Yeah, I did. I went back and used PyTbl and saw that you could just add color to the names from there, so I did that. Still kind of weird how scmdraft crashed though... :\




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[11:38 pm]
Symmetry -- :wob:
[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
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