Staredit Network > Forums > SC1 Mapping Tools > Topic: Scmdraft Crashes After Importing MPQ
Scmdraft Crashes After Importing MPQ
Apr 7 2010, 9:11 pm
By: Dem0n  

Apr 7 2010, 9:11 pm Dem0n Post #1

ᕕ( ᐛ )ᕗ

I'm making a new campaign and I changed the names of some of the heroes through tlbpad so that I wouldn't have to do it for each individual map. I wanted to also make the hero names colored, so I imported the mpq into scmdraft. That worked fine, but when I try to open any of the settings (map settings, unit settings, etc...), scmdraft always crashes. I tried making the names colored without having the mpq imported, but that switched the unit name back to the original. Why is this crashing? :0_o:




Apr 7 2010, 9:17 pm O)FaRTy1billion[MM] Post #2

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Did you leave the names in the tbl in the form of Name<0>*<0>*<0>?



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Apr 7 2010, 10:19 pm Dem0n Post #3

ᕕ( ᐛ )ᕗ

Yeah, I did. I went back and used PyTbl and saw that you could just add color to the names from there, so I did that. Still kind of weird how scmdraft crashed though... :\




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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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