Map crashes SC
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Mar 30 2010, 12:48 am
By: Leeroy_Jenkins  

Mar 30 2010, 12:48 am Leeroy_Jenkins Post #1



I have been working on this map for a few days, I've played it several times, and now it crashes Starcraft. I am looking for someone who can clue me in to the ways of troubleshooting maps that crash, or someone that could take a look at the map and help me out.

EDIT: Haha, figured it out! Too many locations! Sorry for the waste of topic space. attachment removed

Post has been edited 1 time(s), last time on Mar 30 2010, 1:01 am by Leeroy_Jenkins.



None.

Mar 30 2010, 12:58 am UnholyUrine Post #2



Are you a Mac?

I have somehow created maps before that selectively crashes macs... no idea why



None.

Mar 30 2010, 1:01 am DevliN Post #3

Woah

Pretty much everything crashes SC on Mac.

Here's a list of things that crash SC in general:
http://www.staredit.net/?p=tutorials&tut=36



:devlin: Currently Working On: :devlin:
Myself

Mar 30 2010, 1:02 am Leeroy_Jenkins Post #4



Haha, figured it out! Too many locations! Sorry for the waste of topic space.



None.

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so it can be beaten by a prepared pro, even in macro games, if only barely. the muta micro in particular seems really hard to handle for protoss ground though. In the open goons can't catch them, in the base they trip over buildings, it just instantly flies out of storms and they fly circles around archons. Mass cannons do work, but can't cover the whole map with it. Probably need mass corsair to counter and hope you can outmaneuver all the scourge.
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