Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Spawning System
Spawning System
Mar 26 2010, 7:41 pm
By: CecilSunkure  

Mar 26 2010, 7:41 pm CecilSunkure Post #1



Here is a spawning system I made for a VHP concept map, where the VHP part was never constructed. Although, I decided to post up the spawning system since it's kinda cool; it spawns enemy units off of your screen and has them attack towards you. It's nice in that it takes up hardly any locations (a lot of the locations in this map were going to be used for the VHP concept, and are just sitting there).

Whenever a unit spawns, a scourge is killed over the unit. If you hear a scourge death, it should be only because your character was walking and the fog of war hadn't yet updated to your current screen position.

Pick a character, then use the civ to toggle spawning of enemies, down is off. Move your character to the green vespene labeled as PvM (player vs monster).

Map File Here



It works by giving the burrowed units currently on the player's screen to another player. Then, it counts the remaining burrowed units, and picks a random one leftover to spawn an enemy at, and orders the enemy to you.



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[11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
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